Tabletop RPG for Kids

You want to introduce your kids to the amazing worlds of adventure found in tabletop RPGs, but let’s be real, not all content is age appropriate for children.

Blame the bards…

But fear not, brave adults! If it’s a tabletop RPG for kids that you’re looking for, we’ve got you covered.

Tabletop RPGs for Kids (and kids at heart):

No Thank You, Evil!

This fantastic little tabletopper is a perfect introduction to RPGs for kids, from character generation, right on up to adventuring. Not only is it kid friendly, the game allows for flexibility in how deep a dive you want to take in the rules, allowing for more complexity with older kids.No Thank You, Evil!

No Thank You, Evil! Tabletop RPG for Kids

So, let your kids’ imagination run wild! They’ll have a blast, and so will you.

Game comes with 3 campaigns, and limited character sheets and tokens. Your creative hat solves the first, and the links below may help with the others.

No Thank You, Evil! printable character sheets

3D printable game tokens for No Thank You, Evil!

No Thank You, Evil! printable story building deck

Magical Kitties Save the Day

Your kiddos will play as kitties in the family friendly RPG.

All the cats have humans, and all the humans have problems. It’s the magical kitties’ job to solve their humans’ problems, which opens up worlds of creativity for your kids.

Bullying, loneliness, dog ate their homework, Magical Kitties to the rescue!

Tabletop RPG for kids: Magical Kitties Save the Day

Magical Kitties are Kid Friendly in this RPG

[…]More to come[…]

See also this list from the r/RPGs subreddit

Eschalon: Book 1 – This is not a Walthrough

The other day I decided to boot up Steam and look for an old school RPG. It’s been a while, and I was in the mood.

Finding one was easy.

The hard part is Steam itself. You see, at some point in the past, they let someone sign up with my email address, so I never quite know my username. They went with something like “awesomegamer484” or some nonsense, so I’m stuck with it.

In any case, had to do the lost password thing, which if you’ve never done it from the app, is like punching yourself in the face. They use Google Captcha, which doesn’t work right from an app, you end selecting all the squares with motorcycles for about seven hours until they won’t let you try anymore.

Then you go to the website, and it works fine, and you do punch yourself in the face.

So, logged in as embarrassingusername484, I checked out a couple of free RPGs.

Moonring is the first I tried. It’s a lot like the Ultima series (Gen X knows what I’m talking about) which is what I was originally looking for, but after playing for a while, I decided to try Eschalon: Book 1.

Nice! I was looking for simple, turn-based role-playing that wouldn’t overload me with seizure inducing animation and flashing spell effects. I enjoy character building, and this is that.

Eschalon: Book 1

Wait, giants? I have a lot of leveling up to do…

I’m currently on my second character, as I didn’t know what I didn’t know when making my first, and made some mistakes.

First, the skills. I did not know how important picking locks would be. You can bash by holding shift and attacking doors and chests, but you’ll break weapons. Lock picks aren’t cheap, and they can break too, but I prefer lock picks to endless bashing with a cheap stone axe.

Cartography was another. Auto-mapping requires cartography, and it helps in the sprawling dungeons.

Mercantile helps a bit with buying and selling, but I’m not 100% sure if I’d pick it again. The difference when buying and selling is pretty small. Maybe it adds up a lot with higher skill levels.

I went with Heavy Armor skill, but light might have been a better choice to start, because it’s more available.

I also went with Elemental Magic, but at lvl 3, I still can’t afford a scroll to learn a spell (I’m close, but I bought armor first).

A couple of tips:

Don’t buy armor you don’t have the skill for.

A PDF of the manual will be in your install folder. It’s worth a look, but wish it was more detailed.

You can take torches off the wall in dungeons, but save that until you’ve cleared the dungeon. Leaving them in place they won’t burn out, and they give you lit up areas to lure monsters into where you can put your torch away freeing up a hand to use a shield or bow.

I’m still working on the Amulet and Mithril Bar quests. I’m up to the walking dead in the crypt, and don’t have a plan for them yet other than get stronger, and hopefully get some magic.

The noximanders in the wine cellar (mithril bar) were a pain because I didn’t leave enough torches in place and had to lure them (one at a time) through a bunch of dark hallways to find light. You definitely want to use ranged weapons if you can. Their bite can cause poison, which will wreck your day.

You won’t be able to complete the dungeons in a single try, so be prepared to make progress, save, camp, restock, explore above ground for XP, level up, and keep chipping away.

Eschalon: Book 1 is free to play, and fun. It’s exactly what I was looking for.

Book 2 is $5.99 and Book 3 is $9.99. There is also a Book 1 Demo that is free, but with the full game also free, might as well grab the full version.

Enjoy!

Follow up: Both the mithril bar and amulet quests complete!

I had one remaining noximander for the mithril bar quest, but after that it was looting and leveling, and buying scrolls.

Once I had Gravedigger’s Flame (for light) and Flame Dart (for accurate ranged attack), I took on the walking dead.

I took two passes at it, because even though I beat them on try one, the last one diseased me, which made regenerating HP and mana really slow. There are a bunch of slimes after, so slow regen is not ideal.

On the second go I made sure the right-hand dead guy was away from the door before opening, and let loose with flame darts.

When it got near, I retreated around the room, firing shots when I had space. The second entered the room early, so I had to keep them both at a distance. Because the room is lit, I could switch to my bow when drained of mana. It took a while, and they got a few hits in, but I was largely unscathed (and no disease!).

The fungal slimes (NW) were a pain in the neck, but I lured them out one at a time to the lit room where I could dim my torch and fight. They have range too, so it was a drawn out affair.

Suffice to say, Air Shield was the first scroll I bought upon coming out the other side.

Once the slimes were dead, the loot was pretty good.

After looting, SW is all that’s left. Skip the first switch until you’ve looted further along (got that from a walkthrough that uses N, S, E, and W for NW, SE, NE, and SW (as if that’s at all helpful).

In any case, first quest and side quest down.

Free NPCs for RPG Campaigns

Easy Roller Dice Co.

NPCs bring a richness to any campaign, but not every Game Guide has the time or energy to bring fully fleshed NPCs to the table every time out, so, as a thank you to all the Game Guides, GMs, DMs, Hosts and other folks who run the worlds we play in, I am going to start offering free NPCs for you to use in your campaigns (not for commercial use, sorry).

Most characters can be repurposed for different genres, and feel free to alter, embellish, or gender however you like. My goal here is to give you NPCs with some character to them, some personality, minus tropes and stereotypes.

First free NPC is for a fantasy RPG campaign, but you could easily port to sci-fi, etc.

Joris (the Meek) – Most adventures have an inciting incident, something that sets things in motion, well Joris saw it happen. He was a first-hand witness to whatever it was, saw it all as plain as the nose on his face. Unfortunately, Joris doesn’t talk freely.

He’s lived a life of trauma and is a mostly broken man. The events he witnessed had to have been shocking, but Joris doesn’t appear particularly phased, as if he lost the capacity for emotional swings.

A warm meal and a pint or two will get him talking, but not freely, and without expounding. He speaks dryly. Imagine a person who speaks without adverbs. If pushed too hard Joris will withdraw into himself, sad for what he perceives to be the imminent death of the adventurers asking him questions.

If there is any violence, Joris won’t fight back. He’ll take the beating.

Second free NPC for Roleplaying Games

The Bread Lady – The Bread Lady is small and dark. Her hair is cut short, and she wears a blindfold. She blindly walks the streets hawking thin loaves of crunchy bread from a large basket. Her clothes are clean but worn. Her prices are reasonable. She will not haggle.

If the player characters approach, or pass closely, she will make a sour face and tell one of them that they smell of infection, that they must seek a healer before the infection spreads. The Bread Lady is correct. One of the characters has an infection. She’s blind, but her sense of smell is highly sensitive.

Save 10-80% on comics and collectibles at TFAW.com

The Bread Lady doesn’t want or need sympathy, but nor does she have a chip on her shoulder. She navigates the world just fine, but she’s also been blind long enough, that she no longer takes umbrage at sighted people who are clueless or over-curious about how she manages this or that.

Third free RPG NPC

Pack of Feral Children – This pack of children is not literally feral. They are just overly excited with their play. They move through the streets with shouts, screams, laughter and curses. They swing sticks at one another, battling through the dusty streets, fighting imaginary monsters and each other. Passersby dodge aside and curse, as the children are unaware of anything outside of their raucous bubble of play.

The pack of feral children doesn’t interact with the player characters unless the characters confront them in some way. Mostly they’re here for scene dressing, but they could be inclined to clang a player character on the helmet and race away.

Another option would be to let the pack of feral children trip some wild Rube Goldberg reaction that impacts the characters in some way well after the children are out of site. Have fun with it.

What sort of NPCs do you need? Leave a comment and I’ll see what I can do.

Cheers!