3D Elements in Hex Based Games – A Wayfarer’s Tale

Every once in a while I browse Kickstarter looking for potentially cool games. Today, A Wayfarer’s Tale caught my attention. For starters, it looks fun. I mean, that’s the whole point.

A Wayfarer's Tale

Second, I dig the fact it’s a printable game, with all the elements of a play and play again game for one to four players, but what peaked my interest were the 3D elements.

3D Hex Game Elements

This is something you don’t see often enough of in hex-based games, in my opinion. Hex maps lend themselves to changes in elevation, to ravines, to hills and obstacles, but they’re too often represented by images alone, meaning the only thing standing on the entire map is your character, your mech, your vehicle, etc. That’s a shame, so it’s nice to see 3D elements available in a game that comes out of your printer on flat sheets of paper. Game designers, if a printable game can do 3D elements, so can you.

Need a little inspiration? Take a look at some of these stunning 3D hex map and map element creations:

3D Hex Map Waterfall

Uploaded to the Battletech forums in 2011

Hex Maps on Pinterest

Custom Terrain and Obstacles

Happy gaming!